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object --+
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MY_SingleScene
singleton class of the used game scene to hold all the created objects
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| MY_GameObject |
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| MY_GameObject |
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| a new object with type S, a subtype of T |
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__instance = None
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x.__init__(...) initializes x; see x.__class__.__doc__ for signature
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adds a given object to his predefined list
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removes an object from his scene list
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gets a passive object by it's given id, like platforms and stairs
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gets a temporary active object by it's given id, like items
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| Generated by Epydoc 3.0.1 on Wed Jan 12 17:38:01 2011 | http://epydoc.sourceforge.net |