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MY_GameObjectActive base class of all the objects that are dynamic and NOT temporary |
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MY_GameObjectActiveHidden base class of all the objects that are dynamic but have a lifetime, so they are temporary ingame |
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MY_GameObjectPassive base class of all the objects in the game that are part of the environment, like platforms and stairs |
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MY_GameCamera class for all the cameras used in the game |
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MY_GameLight base class of all the light objects in the game |
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__package__ = None
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| Generated by Epydoc 3.0.1 on Wed Jan 12 17:38:01 2011 | http://epydoc.sourceforge.net |