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MyGameObjects.MY_GameObjectActiveHidden --+
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MY_GameGauge
class of the gauge elements, like inventory, health etc.
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| Inherited from MyGameObjects.MY_GameObjectActiveHidden | |||
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| Boolean |
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| Vector |
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| String |
name the name that represents the object in MY_SingleScene |
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| String or Integer |
theText the text the gauge shall display (Integer for gauge_num and String for gauge_text) |
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| Inherited from MyGameObjects.MY_GameObjectActiveHidden | |||
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| Integer |
elementId the unique identifier for this object |
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| KX_GameObject |
gObject a blender game object |
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| Integer |
lifeTime specifies the lifetime of the spawned item (negative = infinite) |
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| String |
type a name which identifies the object as a specific class in MY_SingleScene |
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| Integer (0,1,2) |
worldPlane the number of the its current plane |
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sets the visibility of a gauge item
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sets the world position
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| Generated by Epydoc 3.0.1 on Wed Jan 12 17:38:01 2011 | http://epydoc.sourceforge.net |