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MyGameObjects.MY_GameLight --+
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MY_SkyLight
class of the sky lights to simulate a sun movement
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| Inherited from MyGameObjects.MY_GameLight | |||
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| Vector |
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| Float |
fadeStart the start time for fading lights (on/off) |
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| Boolean |
isFading whether the light is fading or not |
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| Float |
oldEnergy the starting energy of the light object |
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| Inherited from MyGameObjects.MY_GameLight | |||
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| KX_GameObject |
gObject a blender game object |
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| String |
name the name that represents the object in MY_SingleScene |
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| String |
type a name which identifies the object as a specific class in MY_SingleScene |
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fades the energy of the light object to a given amount in a given time
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set an infinty rotation for day night effect rotation axis depends on plane
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| Generated by Epydoc 3.0.1 on Wed Jan 12 17:38:01 2011 | http://epydoc.sourceforge.net |